If only she'd dressed this sensibly in the actual game. The sexy skintight bodysuit was all fine and good when lounging about the Normandy, but she really needed combat armor for actual missions (not to mention a helmet for environmental hazards). seriously, the first Mass Effect got this right; why so much fail in the sequels?
Well, I know why, but that never made blatant male pandering it any less disappointing.
And biotic Shepards can also use biotic barriers, but s/he still wears conventional armor like any sensible person would when going into heavy fire combat. Admittedly there are some highly stylized genres where it's perfectly expectable and even expected for the heroes to forego protective gear, and in those types of setting I even enjoy. Mass Effect was, however, for the most part going for a more realistic depiction of such things, at least in the first game.
You like Miranda's catsuits, fine; more power to you. That's actually one of the nice perks of customizable equipment in videogames, because it means everyone can tailor the experience to their own preferences. My problem isn't that Miranda can go into combat in slinky leather, but rather that it's the only option by default. Having to pay extra just to have her follow suit of the more practically sensible females from the first game is not an adequate solution. Besides, even with her DLC armor the problem persist that she has no helmet, which seriously breaks immersion on levels set in the vacuum of space. Though of course Miranda was hardly alone on that last issue, and it bothers me just as much with every character who lacks a helmet.